Knighted Myr

Artifact Creature — Myr Knight — {2}{W}

{2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.

Rareza: common

Rango EDHREC: 11504