Cecil
Forward — Earth — Dark Knight
When Cecil enters the field, if you don't pay 《C》, Cecil deals you 1 point of damage.
[[i]]Damage 3 --[[/]] When Cecil is put from the field into the Break Zone, you may search for 1 [[i]]Card Name Cecil[[/]] and play it onto the field.
[[s]]Souleater[[/]] 《S》: Until the end of the turn, Cecil gains +2000 power, First Strike and "If Cecil deals damage to your opponent, the damage becomes 2 instead."
Rareté : super_rare
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