Apprentice Aeromancer
Ally — Cleric Mage Human
[Class Bonus] On Enter: Empower 2. (The next Spell card you activate this turn activates and resolves as if your champion got +2 level.)
[Class Bonus] Whenever you activate a wind element Spell card, Apprentice Aeromancer gets +1 POWER until end of turn.
Rarity: uncommon
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