Conjurer's Closet + Master Biomancer + Sage of Hours

GU identity

Commander legal

The 3 combo pieces

What must be in place

Master Biomancer has power 5 or greater.

How to execute it

  1. At the beginning of your end step, Conjurer's Closet triggers, blinking Sage of Hours and causing it to enter the battlefield with five or more +1/+1 counters on it due to Master Biomancer.
  2. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
  3. Repeat each turn.

What the combo produces