Angel's Grace + Deserted Temple + Final Fortune + y 2 más
Maná necesario: {3}{R}{W}{W} on your first turn, with {7}{R}{R}{W}{W}{W}{W} available each other turn
Identidad RW
Legal en Commander
Las 5 piezas del combo
Lo que debe estar en juego
You control at least two white permanents.
Sunforger attached to a creature you control.
Cómo ejecutarlo
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Final Fortune and casting it without paying its mana cost.
- Resolve Final Fortune, causing you to take an extra turn after this one and lose the game at the beginning of that turn's end step.
- Activate Mistveil Plains by paying {W} and tapping it, putting Final Fortune on the bottom of your library from your graveyard.
- Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
- Move to your next turn.
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Angel's Grace and casting it without paying its mana cost.
- Resolve Angel's Grace, causing you to be unable to lose the game this turn.
- Activate Mistveil Plains by paying {W} and tapping it, putting Angel's Grace on the bottom of your library from your graveyard.
- Activate Deserted Temple's second ability by paying {1} and tapping it, untapping Mistveil Plains.
- Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
- Repeat.
Lo que produce el combo
- Bloqueo
- Turnos infinitos