Experiment Kraj + Farmstead Gleaner + Sage of Hours

Mana needed: {4} each turn

GU identity

Commander legal

The 3 combo pieces

What must be in place

Sage of Hours and Farmstead Gleaner has at least one +1/+1 counter on it.
Experiment Kraj does not have summoning sickness.

How to execute it

  1. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on itself.
  2. Activate Experiment Kraj using Farmstead Gleaner's ability by paying {2} and untap, putting a +1/+1 counter on itself.
  3. Repeat from step 2 until Experiment Kraj has five +1/+1 counters.
  4. Activate Experiment Kraj using Sage of Hours' ability by removing all +1/+1 counters, causing you to take at least one extra turn after this one.
  5. Repeat each turn.

What the combo produces