Argothian Elder + Experiment Kraj + Horseshoe Crab
GU identity
Commander legal
The 3 combo pieces
What must be in place
Experiment Kraj does not have summoning sickness.
You control up to two lands that can produce a total of at least {U}{U}.
How to execute it
- Activate up to two lands you control by tapping them, adding at least {U}{U}.
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Horseshoe Crab.
- Activate Experiment Kraj using Horseshoe Crab's ability by paying {U}, untapping it.
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Argothian Elder.
- Activate Experiment Kraj using Horseshoe Crab's ability by paying {U}, untapping it.
- Activate Experiment Kraj using Argothian Elder's ability by tapping it, untapping up to two lands.
- Activate up to two lands you control by tapping them, adding at least {U}{U}.
- Repeat from step 5.
What the combo produces
- Infinite +1/+1 counters on creatures you control
- Infinite mana lands you control can produce