Experiment Kraj + Horseshoe Crab + Incubation Druid

Maná necesario: {U}{U}{U}

Identidad GU

Legal en Commander

Las 3 piezas del combo

Lo que debe estar en juego

Experiment Kraj does not have summoning sickness.
You control a land that can produce {U}.

Cómo ejecutarlo

  1. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Horseshoe Crab.
  2. Activate Experiment Kraj using Horseshoe Crab's ability by paying {U}, untapping it.
  3. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Incubation Druid.
  4. Activate Experiment Kraj using Horseshoe Crab's ability by paying {U}, untapping it.
  5. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on itself.
  6. Activate Experiment Kraj using Horseshoe Crab's ability by paying {U}, untapping it.
  7. Activate Experiment Kraj using Incubation Druid's ability by tapping it, adding at least {U}{U}{U}.
  8. Repeat from step 6.

Lo que produce el combo