Ardent Electromancer + Intruder Alarm + Tradewind Rider

Mana needed: {2}{R}

UR identity

Commander legal

The 3 combo pieces

What must be in place

There are at least three creatures in your party.

How to execute it

  1. Cast Ardent Electromancer by paying {2}{R}.
  2. When Ardent Electromancer enters the battlefield, it and Intruder Alarm trigger.
  3. Resolve the Ardent Electromancer trigger, adding at least {R}{R}{R}.
  4. Resolve the Intruder Alarm trigger, untapping all creatures.
  5. Activate Tradewind Rider by tapping it, Ardent Electromancer and one other creature you control, returning Ardent Electromancer from the battlefield to your hand.
  6. Repeat.

What the combo produces