Archfiend of Despair + Blessed Wind
Mana needed: {7}{W}{W}
WB identity
Commander legal
The 2 combo pieces
What must be in place
An opponent has at least forty life.
How to execute it
- Cast Blessed Wind by paying {7}{W}{W}, causing an opponent with at least forty life to lose life until their life total is equal to twenty.
- At the beginning of your end step, Archfiend of Despair triggers, causing each opponent to lose life equal to the life they lost this turn.
- The opponent targeted by Blessed Wind in step 1 loses the game due to having zero or less life.
What the combo produces
- Near-infinite lifeloss for target opponent
- Target opponent loses the game