Conclave Sledge-Captain + Deadeye Navigator + Sage of Hours
Mana needed: {1}{U} during the first turn, and every three turns afterwards
GU identity
Commander legal
The 3 combo pieces
What must be in place
Sage of Hours does not have summoning sickness and cannot be blocked by an opponent.
Deadeye Navigator is paired with Conclave Sledge-Captain.
How to execute it
- Activate Conclave Sledge-Captain by paying {1}{U}, blinking it.
- When Conclave Sledge-Captain enters the battlefield, its backup ability triggers three times, all targeting Sage of Hours, as well as Deadeye Navigator's soulbond ability.
- Resolve the Deadeye Navigator trigger, repariing it and Conclave Sledge-Captain.
- Resolve all Conclave Sledge-Captain triggers, putting three +1/+1 counters on Sage of Hours, and causing it to gain the printed abilities three times until end of turn.
- Deal combat damage with Sage of Hours, triggering its abilities granted by Conclave Sledge-Captain three times, putting three +1/+1 counters on Sage of Hours for each damage it dealt.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least three extra turns after this one.
- Repeat during your last extra turn.
What the combo produces
- Infinite turns
- Lock