Quilled Greatwurm + Sage of Hours
GU identity
Commander legal
The 2 combo pieces
What must be in place
Sage of Hours has power 5 or greater from any indefinite effect except +1/+1 counters, and does not have summoning sickness.
An opponent cannot block and kill Sage of Hours.
How to execute it
- Deal combat damage using Sage of Hours.
- Quilled Greatwurm triggers, putting that many +1/+1 counters on Sage of Hours.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
- Repeat each turn.
What the combo produces
- Infinite turns
- Lock