Nesting Grounds + The Mirari Conjecture + Time Warp

U identity

Commander legal

The 3 combo pieces

What must be in place

{7}{U}{U}{U}.available.

How to execute it

  1. Play The Mirari Conjecture and Time Warp, then go to the next turn.
  2. Use Conjecture's 2nd activation to add Time Warp back to hand, then play Nesting Grounds.
  3. Play Time Warp.
  4. Go to the next turn.
  5. Activate Nesting Grounds to remove a saga counter from Conjecture, then add back Time Warp when Conjecture's 2nd activation triggers again.

What the combo produces