Myr Battlesphere + Sword of Light and Shadow + Time Sieve
Mana needed: {7} each turn
UB identity
Commander legal
The 3 combo pieces
What must be in place
Sword of Light and Shadow attached to a creature you control that does not have summoning sickness and that cannot be blocked by an opponent.
How to execute it
- Deal combat damage to an opponent using the creature that has Sword of Light and Shadow attached.
- Sword of Light and Shadow triggers, causing you to gain three life and return Myr Battlesphere from your graveyard to your hand.
- Cast Myr Battlesphere by paying {7}.
- When Myr Battlesphere enters the battlefield, it triggers, creating four 1/1 Myr creature tokens.
- Activate Time Sieve by tapping it, sacrificing Myr Battlesphere and sacrificing the four Myr tokens, causing you to take an extra turn after this one.
- Repeat each turn.
What the combo produces
- Infinite turns
- Lock