Detention Sphere + Sakashima the Impostor + Starfield of Nyx
Maná necesario: {2}{U}{U}
Identidad WU
Legal en Commander
Las 3 piezas del combo
Lo que debe estar en juego
You control at least three additional enchantments.
Cómo ejecutarlo
- Cast Sakashima the Impostor by paying {2}{U}{U}, having it enter the battlefield as a copy of Detention Sphere that is a 3/3 legendary enchantment creature named Sakishima the Imposter.
- When Sakashima the Impostor, it triggers its first ability from Detention Sphere, exiling itself.
- Sakashima the Impostor leaves the battlefield, triggering its second ability from Detention Sphere, returning itself to the battlefield as a copy of Detention Sphere that is a 3/3 legendary creature named Sakashima the Impostor.
- Repeat from step 2 any number of times.
- End the loop by choosing a different creature to copy or a different permanent to exile, or by declining to exile anything.
Lo que produce el combo
- Entradas al campo de batalla infinitas
- Salidas de criaturas del campo de batalla infinitas