Doom's Time Platform + The Tenth Doctor + Time Warp
Maná necesario: {7} each turn
Identidad UR
Legal en Commander
Las 3 piezas del combo
Lo que debe estar en juego
You control a creature that can attack and that cannot be blocked or killed by an opponent.
Cómo ejecutarlo
- Declare any creature as an attacker. When you do, Doom's Time Platform triggers, exiling Time Warp from your graveyard with two time counters on it.
- Activate The Tenth Doctor by paying {7}, removing the time counters from Time Warp.
- Time Warp's suspend ability triggers, causing you to cast it without paying its mana cost.
- Resolve Time Warp, causing you to take an extra turn after this one.
- Repeat each turn.
Lo que produce el combo
- Bloqueo
- Turnos infinitos