Archfiend of Despair + Magister Sphinx

Maná necesario: {4}{W}{U}{B}

Identidad WUB

Legal en Commander

Las 2 piezas del combo

Lo que debe estar en juego

An opponent has at least twenty life.

Cómo ejecutarlo

  1. Cast Magister Sphinx by paying {4}{W}{U}{B}.
  2. When Magister Sphinx enters the battlefield, it triggers, causing an opponent with at least twenty life to lose life until their life total is equal to ten.
  3. At the beginning of your end step, Archfiend of Despair triggers, causing each opponent to lose life equal to the life they lost this turn.
  4. The opponent targeted by Magister Sphinx in step 1 loses the game due to having zero or less life.

Lo que produce el combo