Animation Module + Intruder Alarm + Zameck Guildmage

Mana needed: {G}{U}

GU identity

Commander legal

The 3 combo pieces

What must be in place

Creatures you control can tap to produce at least {1}.
You have a way to cause a creature to enter the battlefield without a -1/-1 counter on it.

How to execute it

  1. Activate Zameck Guildmage's first ability by paying {G}{U}, causing each creature you control to enter the battlefield with a +1/+1 counter on it this turn.
  2. Cause a creature to enter the battlefield, which enters with at least one +1/+1 counter on it due to Zameck Guildmage.
  3. Intruder Alarm and Animation Module trigger.
  4. Resolve the Intruder Alarm trigger, untapping all creatures.
  5. Holding priority, activate a mana-producing creature by tapping it, adding at least {1}.
  6. Resolve the Animation Module trigger, causing you to create a 1/1 Servo artifact creature token that enters the battlefield with at least one +1/+1 counter on it due to Zameck Guildmage.
  7. Repeat from step 2.

What the combo produces