Dual Nature + Fiend Hunter
Mana needed: {1}{W}{W}
GW identity
Commander legal
The 2 combo pieces
How to execute it
- Cast Fiend Hunter by paying {1}{W}{W}.
- Fiend Hunter enters the battlefield, triggering itself and Dual Nature's first ability.
- Resolve the Fiend Hunter trigger, choosing not to exile anything.
- Resolve the Dual Nature trigger, creating a token copy of Fiend Hunter.
- The token Fiend Hunter enters the battlefield, exiling the nontoken Fiend Hunter.
- Fiend Hunter leaves the battlefield, triggering Dual Nature's second ability, exiling the Fiend Hunter token.
- The Fiend Hunter token leaves the battlefield, triggering its second ability, returning the nontoken Fiend Hunter from exile to the battlefield.
- Repeat from step 2.
What the combo produces
- Exile all creatures opponents control
- Infinite blinking
- Infinite creature LTB
- Infinite ETB