Dual Nature + Emiel the Blessed + Hare Apparent + Thermopod
Mana needed: {1}{W} if a Hare Apparent is in your hand or {3} otherwise, plus {1} if you do not control another Hare Apparent
RGW identity
Commander legal
The 4 combo pieces
How to execute it
- If you have a Hare Apparent in your hand, cast it by paying {1}{W}. If not, activate Emiel by paying {3}, blinking a Hare Apparent.
- When Hare Apparent enters the battlefield, it and Dual Nature's first ability trigger.
- Resolve the Dual Nature trigger, creating a token copy of Hare Apparent.
- When the Hare Apparent token enters the battlefield, it triggers, creating a number of 1/1 Rabbit creature tokens equal to the amount of other creatures you control named Hare Apparent.
- Resolve the Hare Apparent trigger from step 2, creating a number of 1/1 Rabbit creature tokens equal to the amount of other creatures you control named Hare Apparent.
- Activate Thermopod up to three times by sacrificing up to three Rabbit tokens, adding up to {R}{R}{R}.
- Activate Emiel by paying {3}, blinking a nontoken Hare Apparent.
- Hare Apparent, Dual Nature's first ability and Dual Nature's second ability trigger.
- Resolve the first Dual Nature trigger, creating a token copy of Hare Apparent.
- Repeat from step 4.
What the combo produces
- Infinite blinking
- Infinite creature LTB
- Infinite creature tokens
- Infinite death triggers
- Infinite ETB
- Infinite red mana
- Infinite sacrifice triggers