Darksteel Reactor + Eternity Vessel + Karn, Silver Golem + The Ozolith

Mana needed: {2}

C identity

Commander legal

The 4 combo pieces

What must be in place

You have a way to cause Eternity Vessel to leave the battlefield.
Darksteel Reactor and Eternity Vessel have at least twenty charge counters combined.

How to execute it

  1. Activate Karn twice by paying {2}, causing Eternity Vessel and Darksteel Reactor to become artifact creatures until end of turn.
  2. Cause Eternity Vessel to leave the battlefield.
  3. The Ozolith triggers, putting a number of charge counters on itself equal to the charge counters that were on Eternity Vessel.
  4. At the beginning of your combat phase, The Ozolith triggers, moving all counters from it onto Darksteel Reactor.
  5. Darksteel Reactor triggers, causing you to win the game.

What the combo produces