Coretapper + Eternal Taskmaster + Magistrate's Scepter
Mana needed: {4}{B} each turn
B identity
Commander legal
The 3 combo pieces
What must be in place
Coretapper and Eternal Taskmaster do not have summoning sickness.
An opponent cannot block and kill Eternal Taskmaster.
How to execute it
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
- Declare Eternal Taskmaster as an attacker.
- Eternal Taskmaster triggers, causing you to pay {2}{B} to return Coretapper from your graveyard to your hand.
- In your postcombat main phase, cast Coretapper by paying {2}.
- Repeat each turn.
What the combo produces
- Infinite turns
- Lock