Searing Touch + Sorcerer Class + Stormsplitter
Mana needed: {12} at most, depending on how many Stormsplitters and/or other creatures you control without summoning sickness
UR identity
Commander legal
The 3 combo pieces
What must be in place
Sorcerer Class is at least level 2.
How to execute it
- Activate any creature you control that does not have summoning sickness by tapping it, adding {R} that can only be spent to cast an instant or sorcery spell, or to gain a Class level.
- Repeat step 1 until you control no untapped creatures without summoning sickness, or until you have {4}{R} available, whichever comes first.
- Cast Searing Touch with buyback by paying {4}{R}.
- Each Stormsplitter you control triggers, and Sorcerer Class's third ability triggers if it is level 3.
- Resolve the Stormsplitter triggers, creating that many token copies of Stormsplitter.
- Resolve the Sorcerer Class trigger, if applicable, dealing damage to any target equal to the number of instant and/or sorcery spells you've cast this turn.
- Resolve Searing Touch, dealing 1 damage to any target, and returning Searing Touch to your hand.
- Repeat.
What the combo produces
- Infinite blue mana that can only be spent to cast instant and sorcery spells
- Infinite creature LTB
- Infinite creature tokens with haste
- Infinite damage
- Infinite ETB
- Infinite magecraft triggers
- Infinite red mana that can only be spent to cast instant and sorcery spells
- Infinite storm count