Jeskai Ascendancy + Searing Touch + Sorcerer Class
Identidad URW
Legal en Commander
Las 3 piezas del combo
Lo que debe estar en juego
Sorcerer Class is at least level two.
You control at least five creatures without summoning sickness.
Cómo ejecutarlo
- Activate five creatures you control by tapping them, adding {4}{R} that can only be spent to cast instant and/or sorcery spells, or to gain a Class level.
- Cast Searing Touch with buyback by paying {4}{R}, triggering Jeskai Ascendancy's first and second abilities and Sorcerer Class's third ability if it is level three.
- Resolve the Sorcerer Class trigger, if applicable, causing Searing Touch to deal an amount of damage to each opponent equal to the number of instants and sorceries you've cast this turn.
- Resolve the first Jeskai Ascendancy trigger, giving creatures you control +1/+1 until end of turn and untapping them.
- Resolve the second Jeskai Ascendancy trigger, allowing you to loot.
- Resolve Searing Touch, dealing 1 damage to any target and returning Searing Touch to your hand.
- Repeat.
- If you control six or more creatures without summoning sickness, this combo nets near-infinite mana.
Lo que produce el combo
- Cuenta de Tormenta casi infinita
- Daño casi infinito
- Disparos de descarte propio infinitos
- Disparos de magecraft casi infinitos
- Disparos de robo infinitos
- Enderezamientos casi infinitos de tus criaturas
- Maná casi infinito de los tipos que pueden producir tus criaturas
- Near-infinite blue mana that can only be spent to cast instant and/or sorcery spells
- Near-infinite red mana that can only be spent to cast instant and/or sorcery spells
- Near-infinitely large creatures until end of turn
- Robar y descartar infinitas veces