Azor, the Lawbringer + Sakashima the Impostor
Maná necesario: {4}{U}{U}{U}{U} each turn
Identidad WU
Legal en Commander
Las 2 piezas del combo
Cómo ejecutarlo
- Cast Sakashima by paying {2}{U}{U}, choosing to have it enter the battlefield as a copy of Azor.
- Sakashima enters the battlefield, preventing opponents from casting instants or sorceries during their next turn.
- Activate Sakashima by paying {2}{U}{U}, returning it to your hand from the battlefield at the beginning of the next end step.
- At the beginning of your end step, Sakashima triggers, returning itself to your hand from the battlefield.
- Repeat each turn.
Lo que produce el combo
- Bloqueo
- Opponents can't cast instant spells during their turns
- Opponents can't cast sorcery spells