Clockspinning + Orvar, the All-Form + Spark Double
Mana needed: {9}{U}{U}{U}
U identity
Commander legal
The 3 combo pieces
What must be in place
You control an Island that enters the battlefield untapped.
How to execute it
- Cast Clockspinning with buyback by paying {3}{U}, targeting Spark Double.
- Orvar triggers, creating a token copy of Spark Double that enters the battlefield as a nonlegendary token copy of Orvar.
- Resolve Clockspinning, returning it to your hand.
- Cast Clockspinning with buyback by paying {3}{U}, targeting Spark Double.
- Orvar and the Spark Double token trigger, creating two token copies of Spark Double that enters the battlefield as a nonlegendary token copy of Orvar.
- Resolve Clockspinning, returning it to your hand.
- Cast Clockspinning with buyback by paying {3}{U}, targeting any Island that enters the battlefield untapped.
- Orvar, Spark Double and the three Spark Double tokens trigger, creating five token copies of the Island.
- Resolve Clockspinning, returning it to your hand.
- Activate four of the Island tokens by tapping them, adding {U}{U}{U}{U}.
- Repeat from step 7.
- Once you have infinite mana, you can then target any permanent using Clockspinning to get infinite tokens of them.
What the combo produces
- Infinite copies of permanents you control
- Infinite creature tokens
- Infinite ETB
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite proliferate
- Infinite storm count