Clockspinning + Orvar, the All-Form + Spark Double

Mana needed: {9}{U}{U}{U}

U identity

Commander legal

The 3 combo pieces

What must be in place

You control an Island that enters the battlefield untapped.

How to execute it

  1. Cast Clockspinning with buyback by paying {3}{U}, targeting Spark Double.
  2. Orvar triggers, creating a token copy of Spark Double that enters the battlefield as a nonlegendary token copy of Orvar.
  3. Resolve Clockspinning, returning it to your hand.
  4. Cast Clockspinning with buyback by paying {3}{U}, targeting Spark Double.
  5. Orvar and the Spark Double token trigger, creating two token copies of Spark Double that enters the battlefield as a nonlegendary token copy of Orvar.
  6. Resolve Clockspinning, returning it to your hand.
  7. Cast Clockspinning with buyback by paying {3}{U}, targeting any Island that enters the battlefield untapped.
  8. Orvar, Spark Double and the three Spark Double tokens trigger, creating five token copies of the Island.
  9. Resolve Clockspinning, returning it to your hand.
  10. Activate four of the Island tokens by tapping them, adding {U}{U}{U}{U}.
  11. Repeat from step 7.
  12. Once you have infinite mana, you can then target any permanent using Clockspinning to get infinite tokens of them.

What the combo produces