Flameshadow Conjuring + Peregrine Drake + Temur Sabertooth

Mana needed: {1} (at most)

GUR identity

Commander legal

The 3 combo pieces

What must be in place

You control up to five lands that can tap to produce at least {1}{U}{R}{G}.

How to execute it

  1. Activate up to five lands you control by tapping them, adding at least {1}{U}{R}{G}.
  2. Cast Peregrine Drake by paying {4}{U}.
  3. When Peregrine Drake enters the battlefield, it and Flameshadow Conjuring trigger.
  4. Resolve the Peregrine Drake trigger, untapping up to five lands you control.
  5. Activate up to five lands you control by tapping them, adding at least {1}{U}{R}{G}.
  6. Resolve the Flameshadow Conjuring trigger, causing you to pay {R} to create a token copy of Peregrine Drake with haste.
  7. When the token Peregrine Drake enters the battlefield, it triggers, untapping up to five lands you control.
  8. Activate Temur Sabertooth by paying {1}{G}, returning the nontoken Peregrine Drake from the battlefield to your hand.
  9. Repeat.
  10. If you control up to five lands that can tap to produce at least {2}{U}{R}{G}, this combo nets infinite mana.

What the combo produces