Kykar, Zephyr Awakener + Possessed Skaab + Time Warp

Mana needed: {3}{U}{U} each turn

WUB identity

Commander legal

The 3 combo pieces

How to execute it

  1. Cast Time Warp by paying its mana cost.
  2. Kykar triggers, exiling Possessed Skaab.
  3. Resolve Time Warp, causing you to take an extra turn after this one.
  4. At the beginning of your end step, Kykar triggers, returning Possessed Skaab from exile to the battlefield.
  5. When Possessed Skaab enters, it triggers, returning Time Warp from your graveyard to your hand.
  6. Repeat each turn.

What the combo produces