Breath of Fury + Goro-Goro and Satoru
Mana needed: {2}{R}{R}, plus enough mana to cast the creature card in hand, if applicable
UBR identity
Commander legal
The 2 combo pieces
What must be in place
You have a creature card in hand, or control another creature that entered the battlefield this turn.
You control any number of creatures that can tap to produce at least {1}{R}.
How to execute it
- If needed, cast any creature card by paying its mana cost.
- Cast Breath of Fury by paying {2}{R}{R}, attaching it to a creature you control that entered the battlefield this turn.
- Activate any number of mana-producing creatures you control by tapping them, adding at least {1}{R}.
- Activate Goro-Goro and Satoru by paying {1}{R}, giving creatures you control haste until end of turn.
- Deal combat damage to an opponent using the creature with Breath of Fury attached.
- Breath of Fury and Goro-Goro and Satoru trigger.
- Resolve the Goro-Goro and Satoru trigger, creating a 5/5 Dragon Spirit creature token.
- Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Dragon Spirit token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- Repeat from step 3 each combat phase.
What the combo produces
- Infinite combat damage
- Infinite combat phases
- Infinite creature LTB
- Infinite death triggers
- Infinite ETB
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of creatures you control