Arcane Bombardment + Time Warp + Whim of Volrath
Mana needed: {2}{U} each turn
UR identity
Commander legal
The 3 combo pieces
How to execute it
- Cast Whim of Volrath with buyback by paying {2}{U}.
- Arcane Bombardment triggers, exiling an instant or sorcery at random from your graveyard, and casting a copy of Time Warp without paying its mana cost.
- Resolve Time Warp, causing you to take an extra turn after this one.
- Resolve Whim of Volrath, returning Whim of Volrath to your hand.
- Repeat each turn.
What the combo produces
- Infinite turns
- Lock