Archaeomancer + Teleportation Circle + Time Walk
Maná necesario: {1}{U} each turn
Identidad WU
Las 3 piezas del combo
Cómo ejecutarlo
- Cast Time Walk by paying {1}{U}, causing you to take an extra turn after this one.
- At the beginning of your end step, Teleportation Circle triggers, blinking Archaeomancer.
- When Archaeomancer enters the battlefield, it triggers, returning Time Walk to your hand from your graveyard.
- Repeat each turn.
Lo que produce el combo
- Bloqueo
- Turnos infinitos