Archaeomancer + Teleportation Circle + Time Warp

Maná necesario: {3}{U}{U} each turn

Identidad WU

Legal en Commander

Las 3 piezas del combo

Cómo ejecutarlo

  1. Cast Time Warp by paying {3}{U}{U}, causing you to take an extra turn after this one.
  2. At the beginning of your end step, Teleportation Circle triggers, blinking Archaeomancer.
  3. When Archaeomancer enters the battlefield, it triggers, returning Time Warp to your hand from your graveyard.
  4. Repeat each turn.

Lo que produce el combo