Archaeomancer + Phantom Steed + Time Walk

Maná necesario: {1}{U}

Identidad U

Las 3 piezas del combo

Lo que debe estar en juego

An opponent can not block Phantom Steed.

Cómo ejecutarlo

  1. Cast Time Walk, taking an extra turn after this one.
  2. Attack with Phantom Steed.
  3. Phantom Steed triggers, creating a token copy of Archaeomancer that is tapped and attacking.
  4. Archaeomancer enters, returning Time Walk from your graveyard to your hand.
  5. Pass the turn.
  6. Repeat.

Lo que produce el combo