Archaeomancer + Phantom Steed + Walk the Aeons
Mana needed: {4}{U}{U}
U identity
Commander legal
The 3 combo pieces
What must be in place
An opponent can not block Phantom Steed.
How to execute it
- Cast Walk the Aeons, taking an extra turn after this one.
- Attack with Phantom Steed.
- Phantom Steed triggers, creating a token copy of Archaeomancer that is tapped and attacking.
- Archaeomancer enters, returning Walk the Aeons from your graveyard to your hand.
- Pass the turn.
- Repeat.
What the combo produces
- Infinite turns
- Lock