Dour Port-Mage + Mnemonic Wall + Time Warp
U identity
Commander legal
The 3 combo pieces
What must be in place
{1}{U} available plus enough mana to cast Time Warp and Mnemonic Wall each turn.
How to execute it
- Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one.
- Cast Mnemonic Wall by paying its mana cost.
- When Mnemonic Wall enters the battlefield, it triggers, returning Time Warp from your graveyard to your hand.
- Move to your next turn.
- Activate Dour Port-Mage by paying {1}{U} and tapping it, returning Mnemonic Wall from the battlefield to your hand.
- Dour Port-Mage triggers, causing you to draw a card.
- Repeat.
What the combo produces
- Infinite turns
- Lock