Flickerform + Hushwing Gryff + Wormfang Manta
Maná necesario: {2}{W}{W} each turn
Identidad WU
Legal en Commander
Las 3 piezas del combo
Cómo ejecutarlo
- Activate Flickerform by paying {2}{W}{W}, exiling Wormfang Manta and all Auras attached to it.
- When Wormfang Manta leaves the battlefield, its second ability triggers, causing you to take an extra turn after this one.
- At the beginning of your end step, Flickerform triggers, returning Wormfang Manta from exile to the battlefield, and then returning all Auras that were attached to Wormfang Manta from exile to the battlefield attached to Wormfang Manta.
- Wormfang Manta's first ability does not trigger due to Hushwing Gryff.
- Repeat each turn.
Lo que produce el combo
- Bloqueo
- Turnos infinitos