Cathars' Crusade + Doubling Season + Druid's Call + Walking Ballista
GW identity
Commander legal
The 4 combo pieces
What must be in place
Druid's Call attached to Walking Ballista.
Walking Ballista has at least three +1/+1 counters.
How to execute it
- Activate Walking Ballista's first ability by removing a +1/+1 counter from it, dealing 1 damage to itself.
- Druid's Call triggers, creating two 1/1 Squirrel creature tokens.
- The Squirrels enters the battlefield, triggering Cathars' Crusade twice, putting four +1/+1 counters on each creature you control.
- Repeat.
- Once you have infinite +1/+1 counters on Walking Ballista, you may remove them to deal infinite damage to any target(s).
What the combo produces
- Infinite +1/+1 counters on creatures you control
- Infinite creature tokens
- Infinite damage
- Infinite ETB