Coretapper + Corpse Dance + Magistrate's Scepter
Mana needed: {4}{B} each turn
B identity
Commander legal
The 3 combo pieces
How to execute it
- Cast Corpse Dance with buyback by paying {4}{B}, returning Coretapper from your graveyard to the battlefield with haste and returning Corpse Dance to your hand.
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
- At the beginning of your end step, the delayed ability created by Corpse Dance triggers, failing to exile Coretapper since it is not on the battlefield.
- Repeat each turn.
What the combo produces
- Infinite turns
- Lock