Angel's Grace + Final Fortune + Sunforger + Wheel of Sun and Moon
Mana needed: {R}{W} the first turn, with {6}{R}{R}{W}{W} available each extra turn
RGW identity
Commander legal
The 4 combo pieces
What must be in place
Wheel of Sun and Moon attached to you.
Sunforger attached to a creature you control.
How to execute it
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Final Fortune and casting it without paying its mana cost.
- Resolve Final Fortune, causing you to take an extra turn after this one and shuffle Final Fortune into your library due to Wheel of Sun and Moon.
- Move to your next turn.
- Activate Sunforger's equip ability by paying {3}, attaching it to a creature you control.
- Repeat steps 1 through 3 one additional time.
- Activate Sunforger's equip ability by paying {3}, attaching it to a creature you control.
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Angel's Grace and casting it without paying its mana cost.
- Resolve Angel's Grace, preventing you from losing the game this turn and shuffle Angel's Grace into your library due to Wheel of Sun and Moon.
- At the beginning of your end step, Final Fortune triggers, however you cannot lose the game due to Angel's Grace.
- Repeat from step 4.
What the combo produces
- Infinite turns
- Lock