Animation Module + Ghost Lantern // Bind Spirit + Krark-Clan Ironworks

B identity

Commander legal

The 3 combo pieces

What must be in place

Ghost Lantern attached to any creature you control.
You control at least one additional artifact.

How to execute it

  1. Activate Krark-Clan Ironworks by sacrificing an artifact, adding {C}{C}.
  2. The creature dies, triggering Ghost Lantern, putting a +1/+1 counter on the creature it is attached to.
  3. Animation Module triggers, causing you to pay {1} to create a 1/1 Servo artifact creature token.
  4. Repeat.
  5. Once you have a large amount of counters on the creature with Ghost Lantern attached, you may activate its equip ability by paying {1}, attaching it to any other creature you control to get infinite +1/+1 counters on all creatures you control.

What the combo produces