Animation Module + Ghost Lantern // Bind Spirit + Krark-Clan Ironworks
B identity
Commander legal
The 3 combo pieces
What must be in place
Ghost Lantern attached to any creature you control.
You control at least one additional artifact.
How to execute it
- Activate Krark-Clan Ironworks by sacrificing an artifact, adding {C}{C}.
- The creature dies, triggering Ghost Lantern, putting a +1/+1 counter on the creature it is attached to.
- Animation Module triggers, causing you to pay {1} to create a 1/1 Servo artifact creature token.
- Repeat.
- Once you have a large amount of counters on the creature with Ghost Lantern attached, you may activate its equip ability by paying {1}, attaching it to any other creature you control to get infinite +1/+1 counters on all creatures you control.
What the combo produces
- Infinite +1/+1 counters on creatures you control
- Infinite colorless mana
- Infinite creature LTB
- Infinite death triggers
- Infinite ETB
- Infinite sacrifice triggers