Coretapper + Magistrate's Scepter + Order of Whiteclay
Mana needed: {1}{W}{W} each turn
W identity
Commander legal
The 3 combo pieces
What must be in place
Coretapper and Order of Whiteclay do not have summoning sickness.
Opponents cannot block and kill Order of Whiteclay.
How to execute it
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
- Declare Order of Whiteclay as an attacker.
- Activate Order of Whiteclay by paying {1}{W}{W} and untapping it, return Coretapper from your graveyard to the battlefield.
- Repeat each turn.
What the combo produces
- Infinite turns
- Lock