All Will Be One + Tainted Strike + Zur, Eternal Schemer

Maná necesario: {1}{W}{B}

Identidad WUBR

Legal en Commander

Las 3 piezas del combo

Lo que debe estar en juego

You have a way to put a counter on a permanent or player.

Cómo ejecutarlo

  1. Activate Zur by paying {1}{W}, causing All Will Be One to become an enchantment creature until end of turn.
  2. Cast Tainted Strike by paying {B}, giving All Will Be One +1/+0 and infect until end of turn.
  3. Put a counter on a permanent or player.
  4. All Will Be One triggers, giving an opponent a poison counter and causing you to gain 1 life.
  5. Repeat step 4.

Lo que produce el combo