Fighter Class + Koll, the Forgemaster + Skirk Prospector

RW identity

Commander legal

The 3 combo pieces

What must be in place

Fighter Class is at least level two.
You control an Equipment with an Equip ability that costs {2} or less.

How to execute it

  1. Activate any Equipment you control's equip ability by paying {0}, attaching it to Skirk Prospector.
  2. Activate Skirk Prospector by sacrificing it, adding {R}.
  3. When Skirk Prospector dies, Koll triggers, returning Skirk Prospector from your graveyard to your hand.
  4. Cast Skirk Prospector by paying {R}.
  5. Repeat.

What the combo produces