Experiment Kraj + Krosan Restorer + Pili-Pala + Training Grounds
GU identity
Commander legal
The 4 combo pieces
What must be in place
Experiment Kraj does not have summoning sickness.
You control at least two lands that can tap to produce at least {2}.
You have at least seven cards in your graveyard.
How to execute it
- Activate two lands you control by tapping them, adding at least {2}.
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Pili-Pala.
- Activate Experiment Kraj using Pili-Pala's ability by paying {1} and untapping it, adding {1}.
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Krosan Restorer.
- Activate Experiment Kraj using Pili-Pala's ability by paying {1} and untapping it, adding {1}.
- Activate Experiment Kraj using Krosan Restorer's ability by tapping it, untapping two lands.
- Activate two lands you control by tapping them, adding at least {2}.
- Repeat from step 5.
What the combo produces
- Infinite +1/+1 counters on creatures you control
- Infinite mana lands you control can produce