Soulfire Grand Master + Time Warp
Mana needed: {U/R} each turn
URW identity
Commander legal
The 2 combo pieces
What must be in place
{5}{U}{U}{U/R}
How to execute it
- Pay {2}{U/R} {U/R} to activate Soulfire Grand Master's ability.
- Pay {3}{U}{U} to cast Time Warp.
- Soulfire Grand Master's ability triggers, returning Time Warp to your hand.
- Pass to extra turn.
What the combo produces
- Infinite turns
- Lock