Bruce Banner // The Incredible Hulk + Fire Nation Turret + Pyrohemia

GUR identity

Commander legal

The 3 combo pieces

How to execute it

  1. At the beginning of your combat phase, Fire Nation Turret triggers, giving The Incredible Hulk +2/+0 and firebending 2 until end of turn.
  2. Declare The Incredible Hulk as an attacker. Its firebending ability triggers, adding {R}{R}.
  3. Holding priority, activate Pyrohemia by paying {R}, dealing 1 damage to each creature and player.
  4. The Incredible Hulk triggers, putting a +1/+1 counter on it, untapping it and giving you an additional combat phase after this one.
  5. Repeat each combat phase.

What the combo produces