Conqueror's Galleon // Conqueror's Foothold + Time Warp
Mana needed: {6} plus enough mana to cast the extra turn spell each turn
U identity
Commander legal
The 2 combo pieces
How to execute it
- Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one.
- Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Time Warp from your graveyard to your hand.
- Repeat each turn.
What the combo produces
- Infinite turns
- Lock