Assimilation Aegis + Balan, Wandering Knight + Medomai the Ageless
Mana needed: {1}{W} available the first turn, with {3}{W} each extra turn
WU identity
Commander legal
The 3 combo pieces
What must be in place
Balan does not have summoning sickness and cannot be blocked by an oppoennt.
You control at least one additional creature.
How to execute it
- Declare Balan as an attacker.
- Holding priority, activate Balan by paying {1}{W}, attaching Assimilation Aegis to it.
- Assimilation Aegis' second ability triggers, causing Balan to become a copy of Medomai the Ageless.
- Deal combat damage with Balan.
- Balan triggers, causing you to take an extra turn after this one.
- Move to your next turn.
- Activate Assimilation Aegis' equip ability by paying {2}, attaching it to any other creature you control.
- Assimilation Aegis' second ability triggers, causing the creature to become a copy of Medomai the Ageless.
- Repeat.
What the combo produces
- Infinite turns
- Lock