Halo Fountain + Intruder Alarm + Karn, Silver Golem

Maná necesario: {1}

Identidad WU

Legal en Commander

Las 3 piezas del combo

Lo que debe estar en juego

Halo Fountain does not have summoning sickness.
You control a creature that can tap to produce at least {W}.

Cómo ejecutarlo

  1. Activate Karn by paying {1}, causing Halo Fountain to become an artifact creature until end of turn.
  2. Activate a creature you control by tapping it, adding {W}.
  3. Activate Halo Fountain's first ability by paying {W}, tapping and untapping it, creating a 1/1 Citizen creature token.
  4. When the Citizen enters the battlefield, Intruder Alarm triggers, untapping all creatures.
  5. Repeat from step 2.

Lo que produce el combo