Halo Fountain + Intruder Alarm + Karn, Silver Golem
Maná necesario: {1}
Identidad WU
Legal en Commander
Las 3 piezas del combo
Lo que debe estar en juego
Halo Fountain does not have summoning sickness.
You control a creature that can tap to produce at least {W}.
Cómo ejecutarlo
- Activate Karn by paying {1}, causing Halo Fountain to become an artifact creature until end of turn.
- Activate a creature you control by tapping it, adding {W}.
- Activate Halo Fountain's first ability by paying {W}, tapping and untapping it, creating a 1/1 Citizen creature token.
- When the Citizen enters the battlefield, Intruder Alarm triggers, untapping all creatures.
- Repeat from step 2.
Lo que produce el combo
- Enderezamientos infinitos de criaturas
- Entradas al campo de batalla infinitas
- Fichas de criatura infinitas
- Maná infinito de los tipos que pueden producir tus criaturas