Clever Conjurer + Halo Fountain + Incubation Druid
GWU identity
Commander legal
The 3 combo pieces
What must be in place
Incubation Druid and Clever Conjurer do not have summoning sickness.
Incubation Druid has at least one +1/+1 counter on it.
You control a land that can produce {W}.
How to execute it
- Activate Incubation Druid by tapping it, adding {W}{W}{W}.
- Activate Clever Conjurer by tapping it, targeting Halo Fountain.
- Holding priority, activate Halo Fountain by paying {W}{W}, tapping it, and untapping Clever Conjurer and Incubation Druid, causing you to draw a card.
- Resolve the Clever Conjurer ability, untapping Halo Fountain.
- Repeat.
- Once you have drawn your library, you may instead forego activating Incubation Druid's ability to activate Halo Fountain's first ability to create near-infinite 1/1 Citizen creature tokens.
What the combo produces
- Infinite card draw
- Infinite draw triggers
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite mana lands you control can produce